RAW MATERIALS & FRIENDS
Introduction
Most of what gets written about AI and design falls into one of two camps. Either design is dead and designers should retrain, or design has never mattered more and AI is going to be great for everyone. Both positions are easy to hold and hard to act on.
On a Friday evening in February, thirteen designers, creative directors, and product leaders sat around a long table at Foreign Cinema in San Francisco for the first edition of Frontier Dialogues — an invitation-only dinner we organized to explore what is happening to design and the way in which we should deal with the changing technology landscape.
The guests came from Bumble, Google, Meta, Monarch Money, Crimson, and others. Some had been designing for the web since before design systems existed. Others are building AI-native products right now. There were no slides, no panels, and nobody had prepared talking points.
Over several hours and some glasses of wine, the conversation went somewhere more interesting than either of those two extremes. A sign that maybe the answer is not in these easy extremes but in the messy and sometimes fascinating middle.
People disagreed with each other. They changed their minds mid-sentence. They got excited and then immediately undercut their own excitement. It was beautiful to watch — curious minds engaging with the topic together. What came out of it was a set of tensions, real ones, the kind that don’t resolve neatly but that anyone making products right now will recognize.
We wrote this piece to share the discussion with you and others in the industry. It tries to capture those tensions honestly. Each chapter covers one. You can read them in sequence or jump to whichever one captures your attention more sharply. Let us get to it.